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Maximo ghosts to glory sephonie
Maximo ghosts to glory sephonie






maximo ghosts to glory sephonie

Use it to look before you have him leap to his death - BEFORE. You must be standing still and you can only see things in a 180 degree arc in front of character, and you cannot see directly below or above. Character Look - you can temporarily look through the eyes of Maximo by pressing R1. Needed for small enemies and to avoid having your head chopped off. May attack, block, and look but otherwise cannot move. Character cannot move but may turn in place while blocking. Block - character raises shield to block. The square button also doubles as Maximo's interaction button, so be careful while attacking near prize wheels. Rotate the analog stick counterclockwise and press square. The last move is the spin attack, like Link from The Legend of Zelda. Maximo can also attack in mid-air (square only) and do a powerful down strike after double-jumping and pressing triangle. Note that you cannot throw your shield until you find the "Throw Shield" ability. Slash sword attack (quick strike) is done with square, chop sword attack (overhead strike) is handled by triangle, and Maximo throws his shield with circle (shield throw).

maximo ghosts to glory sephonie

Attacking - character attacks are handled by the square, triangle, and circle buttons. See the ADVANCED section for double-jump features. Double-jumping is achieved by pressing cross again while in air. Maximo always jumps the same height irregardless how long the button is depressed. Jumping - character jumping is handled by the cross button. Keep in mind that walking is sometimes better than running since there will be a very obvious warning as you near an edge while walking. The greater the stick is off-centered, the faster the little runt moves. Movement - character movement is dictated by the left analog stick. Start a new game with Maximo and loiter where you are dropped in the graveyard. Don't have one? Okay, then you read my instructions. Controls You really should read the instruction manual. (4) All other stages (includes Introductory Stage) (2) Smash the Exit Crystal (after slaughtering enemies) = Game Flow The game progresses like this:








Maximo ghosts to glory sephonie